Welcome to the Crash-Course for Gothic!
This Crash-Course is designed to get you modding as quickly as possible. It's for complete beginners, and will hopefully give you a broad enough base to start modding. We'll look at the concept phase, then how you can create a new model, how to get it into your world, and last, working with the scripts (NPC's and Quests and other cool stuff).
Content:
- The Concept
- What exactly is in a Mod?
- What do I have to do in order to change what I want to?
- New Models
- How do I make a new world?
- How do I make new items?
- (Spacer)?
- (Spacer and ZEN)?
- (Bring a mesh into the game)?
- The world needs color - or: Textures with the spacer
- Flora and Fauna - or: Plants
- How boring - or: Items, Interactive Objects & Co
- Where are we going? - or: The Waynet
- Where's the lights? - or: 'And there was light'
- I love fireworks! - or: Pfx and Special Effects
- Beethoven's 9. - or: When the music plays
- Can you hear that? - or: Sound effects for beginners
- Isn't there an easier way? - or: Tools
- (Textures-Artworks)?
- (Convert Gothic textures into a workable format)?
- (Scripts)?
- New NPC's
- New Items
- New Quests
- Caution: It's not finished yet, even the German version.
Collaboration and Feedback
We are always on the lookout for people who want to help. (Especially translating at this early stage of the English wiki)
And PLEASE, we can only make it better if you tell us what's wrong. (And what you like of course!)
translated by wWw