If you convert the Textures with (GothicZTEX)
? into *.tga files, then you can open, change and save them with all Graphic Programms e.g. with
[The Gimp]
(
[Binaries for Windows]) or
[Photoshop]
To convert the changed Textures back to a *.tex file, you can use (GoMan)
? (then you must convert every texture individually, think on mipmaps and manually add a -C at the end of the texturename) or you convert them all with Gothic: You put all your new or the changed Textures into
[Gothic]\_work\DATA\TEXTURES, activate in the
Gothicstarter convert textures (and
physicalfirst) and then you must run Gothic. The Textures should now be in Gothic\_work\DATA\TEXTURES\_COMPILED as *.tex files.